Marie’s GDC talk is now in the GDC vault and available for watching.
In this talk, she walks through the ๐๐ ๐๐ถ๐ฟ๐ฒ๐ฐ๐๐ผ๐ฟ that she and one of her past teams created that controls the ๐ณ๐๐น๐น ๐ด๐ฎ๐บ๐ฒ๐ฝ๐น๐ฎ๐ ๐ฒ๐
๐ฝ๐ฒ๐ฟ๐ถ๐ฒ๐ป๐ฐ๐ฒ in procedural action games. It’s based upon the AI Systems in ๐๐ฒ๐ณ๐ ๐ฐ ๐๐ฒ๐ฎ๐ฑ, but takes several steps further:
๐ Completely ๐ฐ๐๐๐๐ผ๐บ๐ถ๐๐ฎ๐ฏ๐น๐ฒ ๐๐ฎ๐๐ฒ๐
๐ฌ๏ธ Dynamic ๐ฑ๐ถ๐ณ๐ณ๐ถ๐ฐ๐๐น๐๐ at scale
๐จ Powerful ๐๐ฐ๐ฟ๐ถ๐ฝ๐๐ถ๐ป๐ด ๐๐ผ๐ผ๐น๐ to control the system
๐ซ Smooth ๐๐ฟ๐ฎ๐ป๐๐ถ๐๐ถ๐ผ๐ป๐ between scripted and procedural content
Find the talk on https://gdcvault.com/play/1035188/Game-AI-Summit-Growing-an – note that it currently sits in the ‘members only’ section and you need a subscription!