L O A D I N G
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SERVICE SUMMARY

MASTERCLASS:

BOSS FIGHT DESIGN

Join Marie Mejerwall in her Masterclass in Boss Fight Design to learn the process, tools and best practices to design top-tier boss fights. Marie has long experience from working on boss fights on acclaimed AAA franchises Batman Arkham, Dead Rising and RuneScape. She now shares her knowledge with the wider industry to in a series of live sessions where she guides you through her process to make elaborate boss fights. Her Masterclass consists of 10x hour long lectures, each equipped with exercises, templates, and additional resources. Marie runs her Masterclass both online, on-demand and at certain conferences. If you are interested in joining her next Masterclass, sign up below on her Eventbrite page, or scroll to the bottom to get an email notification on her next run. If you are interested in having her perform her Masterclass exclusively at your studio or event, contact Marie here:

OUTLINE

Intro

The design process

Course overview

Warmup

Design considerations

The Arena

Additional resources

Introducing the Flow Board

Tiers of content

Cinematics

Silver conversations

Scripted sequences

Systemic gameplay

Deconstructing famous boss fights

Best practices

Common phases

The Intro

The warmup

The fight

The Plot Twist

Intermittent states

The Finale

Fight intensity curves

Composing your fight flow

Factors to consider

Common archetypes

Hybrids

Intermittent modes

Transitioning bosses

Behaviours blends

Set piece bosses

Picking your archetype

Getting started with your own boss

Introduction to challenges

Classifications

Mechanical challenges

Tactical challenges

Compounded challenges

Composing your challenges layers

What is  primary action?

Design approach

Offensive actions

Auxiliary actions

Movement actions

Boss kit – typical number of abilities

Secondary actions

Purposes

Challenging player abilities

Special actions

What defines a boss fight?

Positive traits

Negative traits – weaknesses

Resources & arena interactions

Traps

Minions

Weapons & throwables

Behaviour basics

Design values – Integrity versus responsiveness

States and transitions

Behaviour tree implementation

Reaction system

Target selection

Combat Director

Attack allowance

Aggression & state changes

Leashing and tethering

Plot an optimal player strategy

Prevention overview

Stability & Hit reactions

Stun bar

Immunities

Uninterruptable maneuvers

Animation frames

Stunbreakers

Getting out of sticky situations

Evades

Blocks

Protective maneuvers

Counters

Armor

Disallowment

Defense toolbox

Balancing single-player games

Balancing multiplayer games

Balancing toolbox

Hints

Player boosts

Arena/NPC boosts

Script modification

Behaviour changes

Boss boosts

Static difficulty scaling

Dynamic difficulty scaling

Hard mode

Balancing guidelines

Tips & tricks

TESTIMONIALS

"Top industry knowledge"

"Marie's taught some top industry knowledge in her Masterclass. I feel inspired and ready to craft some kick-ass boss fights."
Artyom Volkov
Housemarquee

"Learned a ton"

"Marie's Masterclass in boss fight design was great - I learned a ton and am already putting it to use in my game. Thanks Marie!"
Corbin Reeves
Azure Ravens studio

"Incredibly insightful"

"Last year, I had the absolute pleasure of attending Marie Mejerwall's Masterclass in Boss Fight Design. Over the course of seven weeks, Marie shared some incredibly insightful boss design knowledge and practices that she attained in her 15+ years of industry experience. Especially her direct and individualized feedback during the course helped me a lot to refine my design skills!

Keep an eye [...] if you want to join her next masterclass, I most definitely recommend it!"
Tristan Hantschel
Good Evil GmbH

SERVICES OFFERED

Join online Masterclass

This service includes:

  • 10x online sessions
  • One session per week
  • Summarized notes for each session
  • Optional exercises
  • Additional reading material
  • Access to her Masterclass community
  • DIploma or Certification on completion
  • Feedback on your boss fight
  • For one person (one seat)
  • Whenever Marie runs her next online class

€400
(excl VAT)

Exclusive Masterclass for your studio

This service includes:

  • 10x sessions online or in person
  • 1-2 sessions per day
  • Summarized notes for each session
  • Optional exercices
  • Additional reading material
  • Access to her Masterclass community
  • Certification on completion
  • For up to 30 people
  • At a time convenient for you

€5000
(excl VAT & travel)

GET NOTIFIED

Enter your email to get a notification sent next time Marie announces a run of this Masterclass: