L O A D I N G
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Do you have a good game idea, but it could use some refinement?

Having worked for many studios, Marie has developed a strong understanding for game design, and has developed several models that has helped the design of her projects excel. In this service, Marie sharpens your game design together in selected aspects based on your needs. No matter what you want to improve – your game pitch, retention, gameplay depth, USP:s or simply attract a wider target audience, Marie will be able to provide solid design advice, and has a bunch of exercises ready to help you refine your design even further. Typically, Marie will suggest her sessions in an initial consultation. You can then opt to book suggested sessions. Each session is a focused to improve the game, plan or design or in certain areas. Keep reading below to see samples of her sessions.

IN A NUTSHELL

What it is

Working together with your team

 

Applying Marie’s knowledge onto your game

 

Improving your game in certain aspects

 

Tailored to your needs

What it isn't

Doing detailed design for you

 

Changing your creative goals to what they’re not

PURPOSES

Depending on your game’s needs, different ones apply:

Enhance your game vision

Build synergy between your features

Build a robust roadmap with room for creative exploration

Revisit your game scope and boil it down to what's core

Tighten the gameplay & maximize player experience

Widen your game's appeal to more players

Increase your game's stickiness and retention

Ensure your game reaches its fullest potential

SELECT YOUR PHASE

Pick the phase below that your game is in to find relevant sessions:

€125-200/h

Games in Pre-pro

For games in concepting and prototyping.

The goals are most often to refine the core game vision, extrapolate a synergistic feature set and make a roadmap that allows the features to thrive and evolve over time.

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€125-200/h

Games in Production

For games in production.

Early goals are usually to improve gameplay and build the right features, and later shifts to maximize the player experience and game appeal on release.

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€125-200/h

Live Games

For released games looking to take their next step.

Depending on how the game is performing, focus often shifts between extending the gameplay and content in various ways or improve stickiness and retention.

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