Are you looking for your next big game hit?

Having climbed the whole career from programmer to systems designer to Game Director, Marie has a deep understanding for game development – from the most abstract vision document to the smallest detail. She also has a wide knowledge of game design theory and can deconstruct games into pieces whilst at the same time see the whole ‘design matrix’ that they form. This enables Marie to quickly visualize a game that only exist in a deck, project how it would be to play, determine how well its features work together and how well it serves its target audience. Thanks to her tech background, she can also pinpoint the complexities and challenges of new game projects, and highlight risks.

Marie now uses her expertise to do due diligence and help you ask the right questions, fund the right projects, and ensure that your current projects maximize their potential. Her clients include publishers, VC funds, governments, incubators and accelerators.

Even if your direct need isn’t listed here, Marie is happy to support with her expertise – just get in touch below to tell her about your situation, and she will advise on how she can help.


Marie has done work for, with or at:

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Below are Marie’s most common services. If you are interested in booking them, or you need something else, get in touch.

Game Evaluation

Marie analyzes new game prospects by reading their pitch decks and playing or watching any available demos.

She then constructs the game her in game vision matrix to project how well the features work together, how the game would fare in the market, what development time it needs, how challenging (risky) it will be to pull off - and if the team has what it takes.

Marie Mejerwall talking in a room of professionals

Team Coaching

Marie looks after game teams you have funded to let your organization focus on what it does best - to acquire new ones.

In Marie, dev teams find an experienced mentor to help them on their way - whilst you get a reliable partner who looks after your investment and helps it stay productive with a sharp focus on achieving its vision and shipping something worthwhile.



"Understands the players"

"Nowadays, in our crowded and competitive market, it is essential to understand the motivation of our players in order to serve them best. Marie is perfect for that task, by switching into the perspective of the clients in order to identify room for improvements and to question ourselves about the offered quality. This skill is very valuable as it also includes a more unbiased mindset and the attitude of remaining hungry for improvements."
Henning Schmid
Henning Schmid
Klang Games

"Great esports mind"

"Marie has a great mind for the needs of a competitive game.

"She is able to carefully evaluate ideas and extract the parts that make sense for the bigger picture. Furthermore she takes the time and helps to develop the competitive community of the game and often goes more than one extra mile to bring tournaments to the next level."
Florian Rohde
Florian Rohde

"Leaves nothing to chance"

"Marie has a been coaching one of our teams in early stage of development and she and her model is very thorough, leaving nothing to chance when it comes to work out a vision for their upcoming title."
Per Holmén, Sweden Game Arena
Per Holmén
Sweden Game Startup

"Brought new perspectives"

"Marie helped us to understand our game World of Pirates better, to analyze our competition, and to identify key features for our next development steps. She researched thoroughly in a short time and her game analysis brought to light new perspectives for our game. We are looking forward to our future collaborations!"
Edwin Tuzar
Edwin Tuzar
Zartu Games

"Highlighted ways to greatly improve the game"

"Marie helped out during the development of KreatureKind, offering her insights into the potential of the game in general and the progression design in particular. After a meeting in which we discussed the fundamentals of the game, Marie played through the current build and offered a detailed evaluation of the game’s strengths and weaknesses, as well as suggestions for improvements.

The input from Marie has been very helpful, and has highlighted ways to greatly improve the game when continuing the development. Her feedback has been concrete and clear, and overall easy to act upon. I highly recommend Marie to anyone looking to improve the design of their game!"
Anna Högberg Jenelius
Anna Högberg Jenelius
Valiant Game Studios