Do you want an expert opinion on a game in production?

Are you perhaps considering acquiring or selling a studio, and want to know the potential of their current project? Having gone from programmer to designer to Game Director, Marie has led both creative and cross-disciplinary teams across several AAA game projects, and knows what it takes to both design and ship a good game. In this service, Marie reads your game’s vision and design docs, plays its latest build and does an in-depth game design analysis to conclude the game’s potential, and what’s needed to fulfill it.


What it is

Evaluating a game’s potential for commercial success


Estimate the remaining time needed to bring the game to market


Highlight resources needed to fulfill its vision on time


Suggestions that can further enhance or simplify the vision

What it isn't

Opinions on individuals to keep or layoff


Remaking a team’s whole vision


Shipping status

How far it is from being in a shippable state as per desired ambition level (MVP, MLP, 'Bells & Whistles' or something in between)

Current Trajectory

How well the current game would perform with its target audience(s) if released as designed and planned


High-value additions that could elevate the experience and commercial viability and get edge on its competitors

Potential cuts

Simplifications that free up development time and resources without impacting the game's success once released

Missing competencies

Considering their project's scope and design, evaluation what competencies the team currently lacks to fulfill their vision



  • Work left versus development time left
  • Team expertise versus development complexity
  • Market fit and timing​
  • Feature set comparison with competitors
  • Reasonability in price point(s) for game and/or monetization elements


  • Core gameplay challenges
  • Depth & Mastery
  • Target audience versus player motivations filled
  • Gameplay complexity & learning curve
  • Progression system & player goals
  • Compulsion loops, structures and flows
  • Retention mechanics


"Leaves nothing to chance"

"Marie has a been coaching one of our teams in early stage of development and she and her model is very thorough, leaving nothing to chance when it comes to work out a vision for their upcoming title."
Per Holmén, Sweden Game Arena
Per Holmén
Sweden Game Startup

"Brought new perspectives"

"Marie helped us to understand our game World of Pirates better, to analyze our competition, and to identify key features for our next development steps. She researched thoroughly in a short time and her game analysis brought to light new perspectives for our game. We are looking forward to our future collaborations!"
Edwin Tuzar
Edwin Tuzar
Zartu Games

"Highlighted ways to greatly improve the game"

"Marie helped out during the development of KreatureKind, offering her insights into the potential of the game in general and the progression design in particular. After a meeting in which we discussed the fundamentals of the game, Marie played through the current build and offered a detailed evaluation of the game’s strengths and weaknesses, as well as suggestions for improvements.

The input from Marie has been very helpful, and has highlighted ways to greatly improve the game when continuing the development. Her feedback has been concrete and clear, and overall easy to act upon. I highly recommend Marie to anyone looking to improve the design of their game!"
Anna Högberg Jenelius
Anna Högberg Jenelius
Valiant Game Studios

"Understands the players"

"Nowadays, in our crowded and competitive market, it is essential to understand the motivation of our players in order to serve them best. Marie is perfect for that task, by switching into the perspective of the clients in order to identify room for improvements and to question ourselves about the offered quality. This skill is very valuable as it also includes a more unbiased mindset and the attitude of remaining hungry for improvements."
Henning Schmid
Henning Schmid
Klang Games

"Great esports mind"

"Marie has a great mind for the needs of a competitive game.

"She is able to carefully evaluate ideas and extract the parts that make sense for the bigger picture. Furthermore she takes the time and helps to develop the competitive community of the game and often goes more than one extra mile to bring tournaments to the next level."
Florian Rohde
Florian Rohde


Audit of a game in production

This service includes:

  • Evaluation of a game build and design docs by a renowned expert in game design
  • Briefing from devteam if available
  • Analysis of aforementioned project and business factors
  • Game design analysis of aforementioned aspects
  • Estimation of current state of completion
  • Estimation of development time needed to ship
  • Suggestions that can enhance or simplify the game
  • Highlight missing competencies needed to fulfill vision on time
  • Final report with 12-15 pages of analysis, conclusions and recommendations
  • Overview presented in a video call

(excl VAT & any travel)