L O A D I N G
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SERVICE SUMMARY

GAME EVALUATION:

PITCH EVALUATION

Do you want an expert opinion on a game prospect?

In this service, Marie examines a pitch deck and any potential playable demo or gameplay video. She then maps out the game features on her famous game vision matrix and analyzes other business factors to conclude commercial viability, complexity and risks.

Takeaways:

  • How well-designed the game it
  • How the features work together
  • How the game would fare in the market
  • What development time it needs
  • How challenging (risky) it will be to pull off

IN A NUTSHELL

What it is

Light analysis of a deck and/or demo build

 

Evaluating a game pitch’s potential for success

 

Estimate the time needed to bring a game to market

 

Highlighting potential risks

What it isn't

Opinion on team capability

 

Improving the vision

 

Looking at every design document (only deck)

KEY CONCLUSIONS

Would this be a great game?

How solid the game design is, if the features will work well together and create a good gameplay experience

Would its core audience like it?

If its features, mechanics and systems will fulfill the player motivations of its target audience

Can it succeed in its market?

How the feature set compares with its competitors, and if it will be able to attract their player base and steal market shares​

Can it ship on time?

If the scope is realistic for its projected time to market for the team planned to develop it

What are the main risks?

Identified risks such as development complexity, public reception concerns, price point suitability or monetization strategy

ASPECTS EXAMINED

PROJECT AND BUSINESS FACTORS:

  • Complexity and ambition versus prior team experience
  • Scope versus development time estimated
  • Monetization model versus player value offering
  • Market fit and timing
  • Risks

GAME DESIGN ANALYSIS:

  • High level vision and/or pillars
  • USP’s and differentiation versus other titles
  • Target audience versus player motivations filled
  • Innovation & complexity
  • Core gameplay challenges and depth
  • Compulsion loops, structures and flows
  • Retention

TESTIMONIALS

"Leaves nothing to chance"

"Marie has a been coaching one of our teams in early stage of development and she and her model is very thorough, leaving nothing to chance when it comes to work out a vision for their upcoming title."
Per Holmén, Sweden Game Arena
Per Holmén
Sweden Game Startup

"Brought new perspectives"

"Marie helped us to understand our game World of Pirates better, to analyze our competition, and to identify key features for our next development steps. She researched thoroughly in a short time and her game analysis brought to light new perspectives for our game. We are looking forward to our future collaborations!"
Edwin Tuzar
Edwin Tuzar
Zartu Games

"Highlighted ways to greatly improve the game"

"Marie helped out during the development of KreatureKind, offering her insights into the potential of the game in general and the progression design in particular. After a meeting in which we discussed the fundamentals of the game, Marie played through the current build and offered a detailed evaluation of the game’s strengths and weaknesses, as well as suggestions for improvements.

The input from Marie has been very helpful, and has highlighted ways to greatly improve the game when continuing the development. Her feedback has been concrete and clear, and overall easy to act upon. I highly recommend Marie to anyone looking to improve the design of their game!"
Anna Högberg Jenelius
Anna Högberg Jenelius
Valiant Game Studios

"Understands the players"

"Nowadays, in our crowded and competitive market, it is essential to understand the motivation of our players in order to serve them best. Marie is perfect for that task, by switching into the perspective of the clients in order to identify room for improvements and to question ourselves about the offered quality. This skill is very valuable as it also includes a more unbiased mindset and the attitude of remaining hungry for improvements."
Henning Schmid
Henning Schmid
Klang Games

"Great esports mind"

"Marie has a great mind for the needs of a competitive game.

"She is able to carefully evaluate ideas and extract the parts that make sense for the bigger picture. Furthermore she takes the time and helps to develop the competitive community of the game and often goes more than one extra mile to bring tournaments to the next level."
Florian Rohde
Florian Rohde
YAGER

SERVICES OFFERED

Evaluation of a game pitch

This service includes:

  • Evaluation of a game deck and build from a renowned expert in game design
  • Analysis of aforementioned project and business factors
  • Game design analysis of aforementioned aspects
  • Estimation of development time needed
  • Risks highlighted
  • Final report with 5-7 pages with analysis, conclusions and recommendations
  • Optional presentation through video call

€500
(excl VAT)