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Marie’s talks and exercises are all educational and aim to inspire creativity. They are all based on her long experience within the games industry, have all been held before and met with great response. Several of them has been popular talks at game conferences. Find her catalogue below and browse yourself, or get in touch with Marie below to tell her more about your situation and goals and she can suggest relevant sessions.


Find Marie’s latest catalogue below, sorted by topic. Click an image and press the fullscreen icon [ ] to enlarge.


"Creativity was booming"

"We got Marie over for her two-day workshop in game design, where the participants got to come up with game ideas, refine them and present them at different stages. They learnt a great deal, both about how to properly design games, but also about teamwork and how to align on ideas. Creativity was booming, at the same time as they had a clear guiding structure on how to keep refining and expand on their concepts. Her curriculum was set up in a great way to allow for step-by-step learning.

We found Marie easy to work with. She was responsive, flexible and tailored her program and content to our wishes. She also took the time to walk around and help everyone in their thinking, making sure no one was stuck, and even went above and beyond by spending some time playing and giving feedback on a game in development. All in all, we loved working with her and definitely want to bring her in again!"
Joselito Sanchez
Norway University of Applied Science

"Professional and competent"

"I had the pleasure to work together with Marie during two conferences. She especially supported the attending Indie game developers and students by sharing her expertise, insighs and skills.

I experienced her as professional and competent, representing women in Game Development. I am looking forward to work together with her in the future again."
Michaela Polach
GDS Game Conference

"Great experience"

"It was a great experience having Marie over for a game design bootcamp. She took the team through several creative exercises that challenged the status quo of our game vision and triggered interesting thoughts. She showed great flexibility by jumping into any topic we needed and even did several of her talks at our request. We really appreciated and respected how she could help us on so many fronts.

The biggest help for us was definitely her extensive AI knowledge, where she shared her best practices from past AAA games she worked on. She went into several advanced topics. It was especially great to hear her thought process when creating the behaviors of enemies, and how she user tier lists when designing enemies. Her hands-on combat experience was very valuable to us, and we learned a lot from her.

After a week of bootcamp, our team is now well set to tackle our coming milestones, but her expertise could really be helpful again in the future. “
Game team

"Top industry knowledge"

"Marie's taught some top industry knowledge in her Masterclass. I feel inspired and ready to craft some kick-ass boss fights."
Artyom Volkov

"Learned a ton"

"Marie's Masterclass in boss fight design was great - I learned a ton and am already putting it to use in my game. Thanks Marie!"
Corbin Reeves
Azure Ravens studio


Schools & indie studios

This service includes:

  • A single session of your choosing
  • Content as outlined
  • Online video call
  • For up to 30 people

(excl VAT)

Incubators & funded studios

This service includes:

  • An single session of your choosing
  • Content as outlined
  • Online video call
  • For up to 30 people

(excl VAT)