Having climbed the whole career from programmer to systems designer to Game Director, Marie has a deep understanding for game development – from the most abstract vision document to the smallest detail. She also has a wide knowledge of game design theory and can deconstruct games into pieces whilst at the same time see the whole ‘design matrix’ that they form.
This enables Marie to quickly visualize a game that only exist in a deck, project how it would be to play, determine how well its features work together and how well it serves its target audience. Thanks to her tech background, she can also pinpoint the complexities and challenges of new game projects, and highlight risks.
Marie now uses her expertise to do due diligence and help you ask the right questions, fund the right projects, and ensure that your current projects maximize their potential. Her clients include publishers, VC funds, governments, incubators and accelerators.
Even if your direct need isn’t listed here, Marie is happy to support with her expertise – just get in touch below to tell her about your situation, and she will advise on how she can help.